A Trip of Roots
INTRODUCTION
Place tiles to continue your root network and enjoy your journey at the same time. But please pay attention to the area you are about to enter.
Different types of area will have different effects.
MECHANICS
Soil: The most common area. It will cost 1 unit of energy.
Water: Very important area. It will produce 2-4 unit of energy.
Virus: The most dangerous area. It will cost 1-3 unit of energy.
Rock: Very hard area. It cannot be penetrated by roots.
Hope: When you collect a Hope, in the next three actions, roots can penetrate rocks.
CREDITS
Designer: Yuhan Ru
Programmer: Chengjun Wu, Yuhan Ru, Lihan Yin
Artist: Yujia Chen, Huichuan Wang
Musician: Yiqing Fu
Comments
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Awesome game! Cool music and art style.
Feel free to try out our game! It is a slightly similar concept :)
https://zombonline.itch.io/root-of-all-evil